PRESENTS :


INTERNATIONAL MAGAZINE
ISSUE # 5
presents :
March - April 2007
Don’t go faster! Take it easy...
Enjoy your new issue of
REVOLUTIONART like a sweet
Published by:
orgasm and feel the textures,
PUBLICISTAS.ORG
inhale the colors, touch the
shapes with your eyes...
Creative Director:
Page by page our master designers
Nelson Medina
have delivered the most finest art
from Tibet to India, from Peru to
Music,
contact us:
Malaysia, in the mountains of Iran,
hola@publicistas.org
in the argentinian Patagonia.
This is a lovely melody of art
converted into a magazine.
Peace
This is the “MUSIC, PEACE AND Now think about the people
LOVE” issue.
opressed living in a monotone
In this relaxed edition we have life; working, eating, sleeping
an exclusive interview with Kristal and starting a new day without
and
Blanco from Italy, cazzo !
any change. Think about the
Take a look of what can we learn
Do you like to work with
conformism of our society. Think
us?
of this brilliant artist.
about what are you doing to
We
need
enthusiasts
make something trascendent with
journalists to cover events
Do you like videogames? Do
Love
around the world.Some funny
your life.
you like music? That’s great
guy for cartoons section.
Let the people hear a strong
Some freaky chic for fashion
because Justin Lassen is in da message from you: The theme for
events. Some headbangers
house. This incredible guest is a the next edition is: Wake Up!
for the music comments. And
sound designer. Justin is part of
some geeks for the tech news
Blessed you all.
the developer team of the new
and gadgets.Join us!

videogame “Out Of Hell” and Nelson Medina
All the samples are propierty
will share with us some of his Creative Director
of their respective owners
new projects.
and can’t be reproduced
Publicistas.org
whithout permission.
nelson@publicistas.org
Dear comrades: this is a
revolutionary platform, a massive
propaganda to communicate
http://revolutionart.publicistas.org
messages and make the people
think about them. Our mission
is to deliver your message to the
world.

REVOLUTIONART
CONTRIBUTORS
Issue 5
AKM87
Poland
Rhishikesh Ghodke
akem87@gmail.com
Krzysztof Baran
India
Poland
ar.rhishi@rediffmail.com
Andres Gomez
kbaran@os.pl
Ecuador
Sameer Jalan
a_gomez22@hotmail.com
Lluís Ràfols
India
drandadesign.blogspot.com
Argentina
sameer12331@gmail.com
lluisrafols@gmail.com
Alvaro Sanchez
www.mongelechiche.com.ar
Silvia Cossu
Guatemala
Italy
stateofshock69@hotmail.com
Matteo Vallet Bondine
info@silviacossu.com
www.myspace.com/redcameraeye
Garry (BunnyEgg)
Malaysia
Italy
bondine@bondine.it
Vivek Premachandran
Billu
garry_wongc@hotmail.com
www.bondine.it
United Arab Emirates (U.A.E)
Argentina
www.bunnyegg.freespaces.com
vivek.blech@gmail.com
billu@webklan.com
Iván Eduardo Rodríguez A.
Juan Ignacio Siwak
Mati
Argentina
Slovenia
Yan Abeledo
David González Melero
Colombia
juanisiwak@gmail.com
art@differentart.net
Philippines
Spain
ivanebat@yahoo.es
www.mantralab.com.ar
www.differentart.net
yanabeledo@yahoo.com
melero0@gmail.com
Javier Cadena
Josue Bazan
Mario Sughi
Yillian Crespo
Fajar Siddiq
México
México
Ireland
Venezuela
Indonesia
youallijav@hotmail.com
bazan_diseno@hotmail.com
nerosunero@nerosunero.org
yillian18@hotmail.com
morabeki@yahoo.com
www.electri-k.tk
www.nerosunero.org
www.antdesign.com.ve
Kristal Blanco
Guadalupe Hernandez
Justin Lassen
Italy
Nelson Medina
Zion Ho
Argentina
USA
kristalblanco@libero.it
Perú
Malaysia
gualenchi@hotmail.com
jl@justinlassen.com
www.myspace.com/kristalblanco
nelson@publicistas.org
zionho@cology.net
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IS OURS
WHY DO BUSINESS IN OTHER WAY?
P L A C E Y O U R A D H E R E
REVOLUTIONART INTERNATIONAL MAGAZINE
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Frequency: Every two months
Price: Free
Estimated downloads per issue: 9,000
Estimated readers per issue: 34,000
Readers origin

1.Europe 33.4 %
2.South America 28.5%
3.Asia 12.2 %
4.USA and Canada 11.1 %
5.Centroamérica 9.1 %
6.Australia 1.4 %
7.Africa 0.5 %
others 3.7 %

(stats pounded from past Issues)
Promoted in AD festivals, magazines, blogs, podcasts and lot of alliances on
Internet.

HERE WE GO . . .


- issue 5
Silvia Cossu - Italy


- issue 5
Silvia Cossu - Italy


- issue 5
Josue Bazán - México


- issue 5
Nelson Medina - Perú


- issue 5
Bilu - Argentina


- issue 5
Alvaro Sánchez - Guatemala


- issue 5
David González Melero - Spain



- issue 5
David González Melero - Spain
- issue 5
Iván Eduardo Rodríguez - Colombia


- issue 5
Iván Eduardo Rodríguez - Colombia


- issue 5
Javier Cadena - México


- issue 5
Javier Cadena - México


- issue 5
Garry (BunnyEgg) - Malaysia


- issue 5
Juan Ignacio Siwak - Argentina



- issue 5
Juan Ignacio Siwak - Argentina
- issue 5
Juan Ignacio Siwak - Argentina



- issue 5
Juan Ignacio Siwak - Argentina
- issue 5
Juan Ignacio Siwak - Argentina


- issue 5
Krzysztof Baran - Poland


- issue 5
Lluis Rafols - Argentina





Interview with Kristal Blanco
by Nelson Medina
Italy - 2007
Hi, define me the style of Kristal Blanco
in some words.
Ok, let me tell you 3 letters that means 3 words:
DSM as Digital Stuff Modeller. That’s how I like to
work. In fact, when I started to try to express my
feelings and my emotions some years ago (it was
1999) I begun to use all kind of digital software
unable to decide if one could be better than the
other, but find that everyone could be “right” for my
kind of works. I am a self-taught artist and I still
actually like to experiment different medium, So I
can start with Adobe Illustrator and finish a work
in Painter or Flash! I jump easily between vectors,
fonts, shapes and pics! So it’s hard to foresee the
final results of all my efforts, but, at the same time,


I can tell you what kind of style you
could find in my works: a mixed of
vitriolic sign and angry look for all the
world habits!
What are your tastes in food,
music and movies?
(the trilogy) and spider forest.
music: i like every kind of music from
Italian food, of course! But music and rock to electronic, but I can say that I
cinema are my topics….
love to work on my projects listening
films: old boy, snake of June and music with my mp3 player. It gives to
80000v electric dragon, infernal affairs me a real surplus of creative energy.
What is your philosophy
about what graphic design
must be?
Be absolutely yourself! The artist must
take a long and deep trip inside his
emotions and his dreams and try to
contaminate the surrounding people
with the same dreams and emotions
between the images. So my images
are the tool of my inner emotions and


deep and dark dreams.
The situation in Italy is not so good for digital artists. It’s hard to
find art galleries where admire artworks of the most interesting
graphic Italian designers, but there are some very interesting
online magazine like ANTI mag and Fresh Cut magazine. These
magazines would like to showcase great selections of any kind
of visual media, so I hope that graphic design could find new
energy to become really esteemed here like other visual arts.
What do you do when you’re not working?
I always think about my next works…I wake up early
in the morning and, while I’m drinking my first coffee,
I remind myself the illusions that my night thoughts
have give to me. I’m a hunter of news or maybe I
love to draw on what my curiosity could spot
in everyday life. I like to view what kind of
habits people believe it’s important for
happiness and I always
realize that people




Tell us a bit about your career field. So I ‘d prefer to change my
and professional skills.
occupation sector frequently cause I
like to commit myself in always new
I’m an Italian designer who like to projects and I don’t like to work on
work with digital art. I started as ads because my creative taste must
Flashmaster some years ago. I loved be preserved from boring commercial
to work with Flash and I realized a companies and not submitted to
lot of fine Flash intros for Italian and their marketing strategies. I’m a free
other European country sites. I’m a one!
honest Webmaster too but I can’t
address my skills in only a single
get mad only for material assets!
I can tell you what kind
Recently I was in a meeting with

the famous “360 degrees artist”
of style you could find in
Alejandro Jodorowsky, and he tell
my works: a mixed of
loud and clear straight to the crow,
vitriolic sign and angry
that a lot of persons today fight
against anxiety disorders. So my
look for all the world
main effort is to keep myself away
habits!
from stress. And I like too to take
long walk downtown or to travel or
to read or to watch cool Japanese
to share with my friends about art or
and Korean films. And of course I like
music or, why not, about fashion.


Where are you getting the and I can really appreciate his unique
inspiration for your works?
skill a mix of bizarre, retro and
cinematic point of view. My preferred
A creative mind is a inspiration tank.
artists are: David Choe and Jeff Soto,
I’m a sort of strange woman that
Aj Fosik, Scott Saw and Glenn Barr.
cross between history and culture
I love Dopepope and Fatso! A great
and music and art and I recognize in
photographer is Eric Kroll.
me that there is a special artistic skill
that help me to find inspiration. I’m
My favorite italian illustrators are
very instinctive and my mood is near
Lorenzo Mattotti, Gianluca Costantini
the natural flow of earth. However
and Andrea Pazienza.
I’m not so raw, I know the work of
a lot of impressive digital artists! I
Between the female artists I really
like a lot illustration, graphic design,
like the very young Sylvia Ji, Liz
photography and fine art. On top of
McGrath and Natalia Fabia.
my fav there is the young guatemalan
I like tattoos and I like the works of
designer Alvaro Sanchez, we worked
Three Tides Tatoo!
together in some common projects



What do you think about
Revolutionart.
I think that made a magazine on the
web is very easy but made a very
good magazine like Rev is very hard!
It’s a question to have a high standard
quality in choose the stuff good to be In what projects are you
published and not all people have it. actually involved?
For me Rev is one of the best, honestly.
So I hope to remain always at a level I’m proud that a new English label,
so high to be present there!
House Music Records, based in London

asked to me to collaborate projecting

and supervising their full Graphic
Project. I’m not still a rich employee
or better not still a real employee,
but that’s a nice situation, and I think
that could become a great situation!
Maybe go to rest with hunger could
help me to avoid
to become a rich and lazy designer and
to wake up just a simple outsider…


- issue 5
Kristal Blanco - Italy


- issue 5
Guadalupe Hernández - Argentina



- issue 5
Guadalupe Hernández - Argentina
- issue 5
Guadalupe Hernández - Argentina


- issue 5
Guadalupe Hernández - Argentina


- issue 5
Mario Sughi - Ireland



- issue 5
Mati - Slovenia
- issue 5
Andrés Gómez - Ecuador


- issue 5
Matteo Vallet Bondine - Italy


- issue 5
Matteo Vallet Bondine - Italy



- issue 5
Fajar Siddiq - Indonesia
- issue 5
Rhishikesh Ghodke - India


- issue 5
Rhishikesh Ghodke - India


- issue 5
Rhishikesh Ghodke - India


- issue 5
Rhishikesh Ghodke - India


- issue 5
Rhishikesh Ghodke - India


- issue 5
Rhishikesh Ghodke - India
- issue 5
Akm87 - Poland



- issue 5
Akm87 - Poland
- issue 5
Akm87 - Poland


- issue 5
Sameer Jalan - India


- issue 5
Sameer Jalan - India


- issue 5
Vivek Premachandran - United Arab Emirates


- issue 5
Yan Abeledo - Philippines


- issue 5
Yan Abeledo - Philippines


- issue 5
Yilian Crespo - Venezuela


“The man who reveals the
sound behind the image”
justin
lassen
Interview by Nelson Medina
USA, February 2007
Revolutionart


better approach. I would prefer to just do
it. Then talk about what I did. I’ve learned
this at some great cost, and I need to
HI JUSTIN, Tell US a bIT
occasionally re-open these wounds and
aboUT yoUr profIle.
rub some salt in them by saying something
stupid in the press that predicts something
that isn’t going to happen in order to re-
I’m an independent producer, game
learn it. Fortunately for me, unfortunately
designer, art director, composer, remixer,
for you, you’ve caught me at a time when
writer, and I occasionally do things that
I’ve been freshly reminded to STFU, so
actually pay the bills. I’ve done a lot, and
I’m going to STFU.
I’m usually beating myself up for not having
So.
done anything much. One of my favorite
things I’ve done is meet and/or befriend
I’m working on a dark symphony, a score
most of the people that I’ve had a chance
for the wicked mod “Out of Hell”, and
to work with, absolutely fascinating people
producing a few deviant projects. I really
in radio, film, video games, print, business,
want to talk about these new deviants, as
art, music, CG and other industries, literally
you can plainly see, but I have to STFU
all over the world. I guess I’m known for
and keep them chained in the cellar for
some scores and remixes of big artists, as
now. I promise when they are closer to
well as my first symphony ‘And Now We
fully grown, I will reveal their dark purpose
... it felt as if my fingers were programmed to read the colors in the paintings
See But Through A Glass Darkly’ which
with Revolution’s readers.
got about 4.5M downloads of all 17 tracks,
thanks to the fans. I’ve been living a bit
on the spot. The notation came spewing out and the artists involved all kept
coming back to me with the same things: “wow, you were in my mind.”, “have
like Indiana Jones in some places and a
How dId yoU begIN IN THe
you been there before???” and “it was perfect, that’s exactly what I heard
dark far away prince in other places. It’s
world of mUSIc/ deSIgN?
when painting.”
never dull.
The truth of my carefully manicured image
IN wHaT proJecTS are yoU
as gothic composer is that writhing just
acTUally INvolved rIgHT
beneath the surface of my deathly pale
Now?
skin is the heavily caffeinated blood of a
sanguine geek.
Let me preface this by saying that I am
I was a computer programmer from the
slowly learning a dire and terrible lesson
80’s to mid 90’s, from Apple IIe’s, Atari’s to
from the story of the tragic fall of Ion
486’s and onward. However, I noticed that
Storm: STFU. It pains me, because I
I was more focused on making the code
want nothing more than to talk about what
really tight and making sure the toolbar
I am working on, but I’ve tried it both ways
was designed to the exacting standards
in the press, and I find that STFU is the
of my aesthetic, rather than focusing on


the actual functionality of the code itself. I knew it was a
sign, but it was hard to say no to the money and promise
of more.
As the web emerged, I decided to succumb to my design
urges. I became an early adopter of “new” website design
languages as they were introduced in white papers, HTML,
JavaScript, etc.
In fact, I got into music quite by accident. It was purely the
geek in me that got me infatuated with guitars, and then
synthesizers, which were a gateway drug to orchestral
music. One of the composers that really inspired me and
got me motivated to become a composer myself is the
unfairly talented multi-instrumentalist Michael Whalen.
When I heard his ‘Great African Moments’, I knew I wanted
to work on scores. I must have listened to that CD 20,000
times in a row.
I became totally obsessed with MIDI technology after
listening to Michael Walthius, and I don’t know whether
to thank him for that or to put in a reservation at a special
place in hell for him.
How woUld yoU deScrIbe yoUr
STyle?
It depends on what I’m working on. Because some of us who
shall go unnamed have trouble believing a single person is
capable of radically different styles and genres, I normally
brand myself differently depending on which I’ve been
commissioned to write, but I think I am safe in assuming
that the suits aren’t reading this cleverly positioned zine,
so I’ll spare your readers of this nonsense.


However, I’d describe my lengthiest whim as dark,
introspective ambient chamber work; using live orchestra
and electronic elements to create a dystopian, falling-
through-the-rabbit-hole blend of composition and
performance. A lot of people have described me as an
up-and-coming Phillip Glass, which I’ll believe as soon as
I see Glass-sized film credits and paychecks.
How waS yoUr creaTIve proceSS
workINg IN THe vIdeogame “oUT of
Hell”?
Out of Hell” is the aptly named video game project that
came to me shortly after I lost my hard drive and raw data
files of my 2nd symphony “A Suite of Grimm in the Mind
of the Darkly Inclined”. By the way, kids. Back up your
data.
I am going to take a moment from sharing this process to
tell your dear readers a dark faerie tale called “The Butter
Rub,” because I believe it’s the most morally responsible
thing I can do with these precious column inches.
There is a dark faerie tale called “The Butter Rub” that
my Father used to tell me so that I would not do deeply
retarded things like not backup my data. I am fresh out of
the Ink of Sadness, as calligraphically delivered through
the quill of a Dire Raven onto a sheaf of Withered Vellum,
so please excuse me for reducing this tale of woe to the
faint, crisp lines of ink rendered by a vast printing press on
this glossy pulp.
Once upon a troubled time, there was a little boy named
Dumas who rebelled against his Father, Wisden. Wisden







JUSTIN LASSEN’S “OUT OF HELL“ ORIGINAL SOUNDTRACK COVER
“OUT OF HELL“ SCREENSHOTS
Screencapture: Long Nguyen, Art & Design: Justin Lassen


filled Dumas with many cautionary
tales, but prime amongst them was to
he gave me a new identity. My father
backup his data. Dumas thought this a
called me Wisden, and I’ve been called
silly idea. Dumas instead kept his hard
in Slacken, Dumas was quite fat, his
that ever since, and now, I am passing
So don’t be a Dumas. Back up your
drive close to his breast, knowing that
heart flirting with failure, and his blood
the name onto you, my boy.”
data.
his breast being of flesh and blood was
ran foul with precisely 3,735,928,559
not at all the terrifyingly magnetized
particles of the rare earth magnet dust
“But Father,” said the newly christened
OK, to process.
sort of substance that makes gravy
that Slacken had used to season the
boy, “I have lost so much wonderful data!
of gigabytes. So he never backed
fois gras butter rub. Poor Dumas’ data,
I will be in mourning for years! I will
Having just lived the story of Dumas,
anything up, believing that this only
which he kept protectively close to his
never forget my data’s preciousness!”
I was one seriously miserable fuck.
wasted time, that he could put it off, and
breast, fell victim to the slowly growing
So I became fascinated with the many
that his intense belief in the integrity of
magnetic field, which he had failed to
“Nor will you forget that delicious steak,
meanings of Hell. While there were
the brand and modernity of his special
notice, because he thought his lust for
my boy, and it’s cruel butter rub,” said
many, many more words for it, the
hard drive would win out.
the steak was what was preventing him
his Father. He put a comforting arm
27 I chose to name my tracks were:
from putting down his fork.
around his son and considered to put
Gehenna, Sheol, Jahannam, Diyu,
But one day, the boy met a dark and
down his pipe but thought better of it.
Nark, Naraka, Purgatorio, Inferno,
sinister old man named Slacken.
And so one day, he plugged his drive
Cocytus, Acheron, Limbo, Hades,
Slacken claimed he was mostly dark
into his computer, and the data was
Mictlan, Annwn, Amenthes, Tuonela,
and sinister because he was from
gone. All gone. With his data erased,
UkuPacha, Adlivun, Yomi, Aizsaule,
the Bushland, and made darker still
it was as if he lost his happiness and
because he was horribly maligned by
soul, which Slacken greedily devoured
disloyal curs. He asked if Dumas would
to feed the infernal machine inside him
offer his old bones some comfort by
to fool another careless mortal into
allowing him to treat Dumas to dinner.
following suit.
Dumas felt pity for the poor wretch and
so accepted his offer.
Dumas was so ashamed, and he no
longer knew who he was or whether his
Slacken treated Dumas to chateau
father would accept him into his arms or
briand featuring a succulent rub of
even recognize him, but Wisden, who
foie gras butter. It was the finest
Dumas thought would be upset, had a
steak Dumas ever had, and he quickly
proud smile as he wiped his son’s tears
became friends with Slacken, who but
away, and he gave his son a big hug.
for his deep-seated evil was a very
charming and mellow sort of man.
“I have a secret to share with you, my
boy.” His father took a deep pull on his
But after eating many, many meals of this
pipe and exhaled playfully into his son’s
brilliant steak with his newfound friend
face. “My real name is also Dumas,
and Slacken also fed me. Like you, I
lost my data, my identity, and cried to
my father, and I was ever so upset. So


Metnal, Xibalba, Guinee, Avernus, Hell, Murimuria and Pulotu.
These 27 tracks were narrowed down from about 50 different
sketches. Every day I did these, I told myself I had to write at least
3 sketches a day, no matter how I was feeling. It’s a tribute to my
bleak mood that so many of the sketches qualified as sufficiently
foul.
As for the inspiration for the game, Long Nguyen would send me
countless unreleased videos of the gameplay, screenshots, story
and design documents, which helped me to get into a mood less
about my personal misery and more specific to the game. I’d make
sure that various scenes in the game were the desktop wallpaper
on my system, as well as composing along with the videos in some
cases. The entire process was natural and quicker than usual; I
think very much to do with my darkened state of mind.
wHaT kINd of mUSIc do yoU lIke?
I love everything from Enya to Philip Glass, Rachmaninov to Blue
Man Group. I love rock music, pop music, trip hop, experimental
music, noise composition and other avant-garde stuff. Lately I’ve
been listening to KMFDM, Tokio Hotel, Philip Glass, M83, Second
Coming, and random stuff on KCRW. In Budapest I was turned onto
several Hungarian composers that seem to be stuck in my favorites
as well, Bela Bartok and Franz Liszt. One of my favorite quotes
from Liszt is “As a pianist, I was always lucky. You cannot realize
what it means to me to leave the piano. It is like a day of sorrow.”
What a truly beautiful way to see that instrument, and I can see why
he was so attached to it, you can hear it in the way he writes and
plays. And to me this just explains my feelings exactly.
from Synaesthesia, “Where Fears Roam” by Philip Straub


Tell US THe HISTory beHINd
wHaT INSpIreS yoUr vISUal
SyNaeSTHeSIa.
STyle?
When I first came up with the concept of
I prefer the fantastic, the surreal and
doing the series, it was at a time when
the otherworldly. I always dreamed my
I was having a hard time finding new
recording studio would be set on top of the
emotional inspiration in music. So I looked
cliffs in Philip Straub’s paintings or deep
to the art community and found that we had
in the forests of Linda Bergkvist’sFuriae’
a synergy that just worked. I felt right at
world. Though I sometimes wonder how
home in a fairy tale castle, or in a darkened
they would get electricity and plumbing
valley of death and nightmares in some of
up there, without resulting to magic and
the pieces. These great paintings were
spells. Regardless, when I’m working on
giving me epic musical visions.
a Synaesthesia composition, I’m looking
for that special scene that speaks to
The music started to flow out of my fingers
me without question, without doubt and
at a quick pace, and so naturally that at
doesn’t hide from me in puzzles and
times it didn’t feel thought out at all, rather,
riddles emotionally or symbolically. If it
it felt as if my fingers were programmed
comes naturally through my fingers and
to read the colors in the paintings on the
my heart can see it clearly, it was meant to
spot. The notation came spewing out and
be. I don’t like to force inspiration visually
the artists involved all kept coming back
or sonically.
to me with the same things: “wow, you
were in my mind.”, “have you been there
before???” and “it was perfect, that’s
wHaT applIcaTIoNS aNd
exactly what I heard when painting.”
ToolS do yoU USe IN yoUr
aUdIo workS?
This was awesome encouragement. The
2nd set of Synaesthesia compositions in
3D Creative Magazine last October (2006)
I use a bunch of different applications for
was another set of compositions that
various things. The centerpiece of my studio
survived the hard drive crash, thankfully.
is Cakewalk Sonar 6.2 Producer Edition,
which gives me a bunch of amazing plug-
I am super grateful to have found and
ins, editing tools and production processes
befriended the amazing artists involved
in which to complete my tasks. Though, for
in the visual side of the project. Getting a
Out of Hell” I’ve exclusively used Sony
chance to collaborate and bring something
ACID Pro 6.0, which is one of my other
new to the table in the form of audio, to
favorite composition tools. I was able to
work cohesively with their already jaw
complete the entire score to ‘Out of Hell’
dropping work, is an honor and privilege.
entirely in ACID this time around, from
conceptualization to mix and orchestration,
from Synaesthesia, “Fallen Angel” by Alexander Casteels


from Synaesthesia, ““Bibliotheque” by Laurent Ménabé
and finally EQ and Mastering. No surprise,
audio was unnecessary, and although the
and plug-ins in a sophisticated way. The
wHaT applIcaTIoNS aNd
as I’ve been an avid fan of ACID since
software and hardware had the ability to
entire score was written and produced on
ToolS do yoU USe IN deSIgN
beta, I was quite impressed. I used my
create at those levels; instead, I opted for
a Toshiba Satellite P105 that Intel gave
workS?
trusty Roland XP-30 almost exclusively
a more raw and seemingly decadent feel,
me last year at E3. My other laptop was
on the score, as well as Sony’s Kompact
utilizing the noise and natural static in the
out of commission and I’ve been away
soft-synth. Due to the purposely unrefined
cables as an additional color in the palette
from my HQ for some time, so I pulled this
When I’m designing websites, layouts,
and subtle-horror personality of the game
from which to paint with, which also gave
one out of the box and gave it a spin.
typography, logos and other creative
itself, the most pristine 196khz resolution
me a chance to play with Sony’s verbs
art pieces and design, I use things like



do yoU Have aNy New
proJecTS comINg Up SooN
THaT yoU caN Tell US
aboUT?
Do not tempt the foul creatures in my
cellar. See ‘Out of Hell’, which comes out
this spring. http://www.outofhell.net/.
wHaT are yoUr favorITe
workINg coNdITIoNS?
I love dark cloudy days that are almost
rainy, but not. I love cooler weather,
but not too cold. If the day is like this, I
know it’s going to be a super productive
day. It reminds me of ‘half-days’ in my
childhood years. These are the grey days
that inspired me the most and made me
look forward to everything that would
happen.
from Synaesthesia, “Something Was Left Behind” by Kirsi Solonen
In the studio, I prefer to be in a cave like
structure, or at least, with the door closed,
locked, so that I can make as much
Microsoft Expression Web (which
and moss, than on buildings and people.
horrible noise as I want, before the good
seems to be the new revamped version
I find these are more interesting to work
stuff comes out. Seclusion is the best
of FrontPage). It’s a powerful tool and
with. I must admit I have an obsession of
for me in conceptual stages of creation.
it’s been fun to be one of the first to
taking pictures of spiders, and sticking
I like to keep everything a secret, even
start using it since the beta. For other
the camera as close to the web and
from the clients I am working with, until I
things, like album covers and darker
spider, no matter how dangerous…
absolutely have to bring on the complete
introspective pieces, I use GIMP and
without actually touching it or having it
presentation. I’ll usually sketch up a few
Photoshop CS2. I’m a big fan of
jump on me…
30 second sketches to get someone
scanners, and taking photos of textures
hooked, and then deliver something even
and oddities. My general vacation photos
better. I love to see the smiles on their
have more close-ups on rust, dirt, cracks
faces light up after hearing a completed
piece. That’s my favorite part.
from Synaesthesia, “Sylphide” by Nykolai Alexander


My absolute favorite is when I’m given 100% creative freedom, and
can mesh with the writer and artists during the process; this is much
like being on the set for a film. I’ve heard over and over again that
when a visual artist gets to hear the music while they work, from
the very beginning, that the project ends much more cohesive than
the usual after-thought soundtracks that are thrown together within 3
weeks of release date.
As for other interesting conditions, if I’m working on sci-fi soundtracks,
lava lamps work best for me, and I have like six, all different colors
for the various parts of the room. If I’m working on darker scores,
candle light is my timeless favorite. I like to have gorgeous artwork
and decorations on my walls.
wHaT do yoU THINk aboUT revolUTIoNarT?
RevolutionArt caught my eye as deliciously fashionable. I’ve always
been into sub cultures, mod communities, forum culture and definitely
the CG and art worlds. While most composers are inspired by other
composers and perhaps written words and story; I am inspired heavily
by visual art and visual emotions. I’m so inspired that if the piece hits
me just right, I can actually hear the music in it, as if it was sheet
music. I’m always surfing the web for interesting art communities,
clubs and magazines. I found RevolutionArt and was very impressed
with the way it was put together. The direction, layout, the community
submission-based inclusion was very ingenious. It’s quite an honor to
be in one of the issues.
from Synaesthesia, “Mines” by Björn Börkur Eiríksson






music
CLICK HERE TO HEAR JUSTIN LASSEN’S
synaesthesia

MODELS WANTED
A NEW PROJECT IS COMING AND WE ARE
LOOKING FOR YOUR TALENT... IF YOU ARE
A FEMALE MODEL OR A PHOTOGRAPHER
SEND YOUR BEST PICS TO
HOLA@PUBLICISTAS.ORG WITH THE
SUBJECT “MODEL“ AND THE COMPLETE
CREDITS TO CONSIDER YOUR WORK.


- issue 5
Yilian Crespo - Venezuela


- issue 5
Yilian Crespo - Venezuela


- issue 5
Zion Ho - Malaysia


- issue 5
Zion Ho - Malaysia


- issue 5
Zion Ho - Malaysia


- issue 5
Zion Ho - Malaysia





Making Popular People
The Victim
...whatch this !





















...DELIVERING A NEW BORN ADVERTISEMENT,
CAMPAIGNS BASED ON WEB 2.0 AND VIRAL
PRODUCTS TO SPREAD INTO THE WEB.
RIDE WITH US !
Lima - Buenos Aires
www.visualweblabs.com

needs your help to still being FREE
. Put a link to us in your website
. Talk about us in all forums.
. Share the magaine with all your buddies.
. Post something cool about us in your blog, mypace,
youtube, hi5, etc.
. If you like to make an article or do an interview
you’re welcome !

next theme :
“ Think about the people opressed living in a monotone
life; working, eating, sleeping and starting a new day
without any change. Think about the conformism of
our society. Think about what are you doing to make
something trascendent with your life.
Let the people hear a strong message from you: The
theme for the next edition is: Wake Up! “
Send your work until:
May 15th 2007
The End
(c)2007 Publicistas.Org - REVOLUTIONART
http://revolutionart.publicistas.org

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